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Getting Safe Cybersecurity Habits to Stick with Gamification and Positive Reinforcement

Image The first challenge security professionals who want to implement security awareness training face is that this training is usually perceived as a punishment or a chore. This perception varies based on how the training is contextualized, its delivery method, and the organizational culture in which it is introduced. As the...
Blog

131 Cyber Security Statistics: 2024 Trends and Data

Cyber security awareness is an everyday job, and it’s easy to fall into a false sense of security once you have a solid plan in place. Every year, statistics are a reminder that hackers and scammers never sleep. New trends and attack types pop up daily, making it difficult to keep track. This list is a rundown of the most important statistics of the year, allowing you to get a...
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5 Reasons Why You Need Gamification In Your Cyber Security Awareness Program

Cybersecurity training is crucial, yet traditional methods often fail to inspire engagement, leading to subpar knowledge retention and application of critical security practices. As security threats constantly evolve, you need training that not only informs but also captivates and motivates. Enter gamification. By weaving elements of game design into training programs, you...
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5 Examples of Business Email Compromise Attacks

Most skilled cyber attackers don't need exploits to access an enterprise network. In many examples of Business Email Compromise (BEC) attacks, all it takes is a simple phishing scam to trick the user into handing over their login credentials. In these attacks, a hacker will send an employee a phishing email posing as a trusted individual to trick the victim into handing over...
Blog

Why Gamify Security Awareness Training?

Leveraging a spirit of competition to drive engagement and create a security culture Gamification is a popular concept these days, and for good reason. With gamification, you can develop a game for learning more about a serious topic while also getting the learner to approach winning that game with the same fervor they would when playing for entertainment. So what happens when...